Now within European hosting
Moving the service from under United States jurisdiction to within European Union.
Moving the service from under United States jurisdiction to within European Union.
The first game of the series was available in stores in early December 1993!
Should you be interested on bringing The Settlers II Gold Edition to your language this is the page to read!
This is a look into how palette and the effect of lights and shadows is achieved in original The Settlers II Gold Edition.
There is now copies of original Blue Byte FTP Settlers files as a browsable site.
This change has been on my work queue since the start of the year, and I finally found the time to complete it.
I have rewritten the map generator again from scratch, with new features.
Thanks to a community member The Archivist we now got one legendary site back to the internet.
New alternative texture set for the original The Settlers II.
A minor update about the World Editor and some further ideas on features that it could have.
World Editor utility is now under construction.
A new site engine to replace the old one.
The Settlers II is now 25 years old!
Map Generator download feature was broken for an unknown period of time.
Another debugging tool for figuring things out.
Analyzing the texture drawing a bit further.
A new game which has a bit of a familiar vibe to The Settlers II.
Settlers II Map2Mission utility.
Emulation may bring in new possibilities.
Some insight of issues within The Settlers II.
A new map you can try to play.
The Settlers II.net is now on FB.
Generator has been released in GitHub and are now compatible with the original game.
Map Generator map you can check out.
Playable maps generated, but only for Return to the Roots.
Improvements done the the Map Generator.
Map Generator written as a Codepen.
WordPress theme changed to a new version.
Commenting system swapped to Disqus. Also have been hired as a programmer to a company.
New stable release of RttR is now out with big improvements to AI and speed.
Doing stuff continuously is hard.
Game songs in OGG file format.
Another pixel art piece.
It is a palette to help making pixel art compatible with the original game.
Doing some pixel art graphics work.
More pixel art work.
Knowledge of map file format is again one step closer to being complete.
Some little work done for creating a Return to the Roots campaign.
Guaranteeing quality is slow.
Original beta maps in a format that is usable with the later versions of the game.
Spam account removals.
Uploading map files is now possible.
New technical documentation added to the site, landscape objects table.
A new technical documentation page about objects.
Ubisoft is removing existing sites in favor of moving people to Facebook.
Map based on an earlier texture pack.
A funny glitch in the game where a water walks on water.
Reverse engineering discovery when analyzing the map files.
Issues with existing web standards not being performant enough.
Improvements to Online Editor utility.
Created a new tool, Online Editor.
Letting you know about my week's plans.
Continued work on analyzing game's internal logic.
Experimentation to see if the original game can handle more than just the original three texture sets.
Improvements in Canvas Map Viewer utility.
Utility based on canvas.
Thoughts on creating a new PNG format for easier manipulation of map files.
Have been working with the map stuff again after a while of hiatus.
Removed a WordPress plugin.
Short article on some basics for managing your economy in The Settlers II.
rttr.info is the new domain.
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There is a new open source project, Freeserf. Get links here!
I have been analyzing the textures and palettes between the various game versions.
Somebody made nice LEGO buildings based on The Settlers II pixel art.
A new replacement texture for The Settlers II
Alternative palette for the game.
Drew pixel art based on an old pre-release screenshot.
There is an Internet relay chat (IRC) channel to talk with other fans.
I've been looking further into the map files and now also RttR documentation to figure out the remaining pieces of the puzzle.
Continuing work on the art stuff.
An ongoing forum discussion over at Return to the Roots forums.
Map service is something that would be very useful.
A look into results of generating map thumbnails with higher detail level than the original The Settlers II did.
Had fun in graphics editor and it resulted into this.
I have been analyzing and reverse engineering the map file format and looking into possibilities the format has.
Work put into improving the technical documentation on the site.
Thoughts about creating a new online map generator and mission builder.
Map generator has been made available again on the downloads page. Thoughts on further improvements.
New content on the site such as a page for DOSBox.
New localization tool would be nice.
Organic growth of a site results into need of moving things around to make things clearer.
The site has been updated to use WordPress. Updates on recent developments in game availability and fan activity.
When you post on social media use tags
#RttR
,#settlers2
and#Settlers2Net
!You can follow Vesa Piittinen on Mastodon:
@MerriNet@mastodon.social
This site is made with Astro, source code available on GitHub